Argile 1.0.3

June 2nd, 2008 by admin

Argile is a new artistic studio dedicated to visualize, sculpt and retouch 3D models.

Its flexibility and ergonomics will turn Argile into the indispensable companion to make morphs, to sculpt a model and paint it in real time.

In a couple of minutes you will get used to this powerful and intuitive original toolbox.

Sculpt
Argile’s core, the Sculpture Studio invites you to explore shapes.

Along with the complete set of classic highlights (automatic detection and selection of points/vertices/faces, rotation, dilatation, displacement, constraints…), Argile offers a palette of unique brushes to manipulate a model as if it is clay, to add fine information, to shape the model as you want. These natural and intuitive brushes permit you literally feel the volume of the models through the mouse. Other original tools aid you soften or accent the relief as if you were drawing.

With Argile you'll be capable to refine your model in great detail and sculpt it exactly as you please!

Paint
Does your model need to be enriched with colors and materials?
The 3D Paint palette lets you paint on the mesh as easily and naturally as drawing on a canvas. In real time, add textures, colors, transparency, bump, normal mapping… to your 3D models

A complete and very innovative 3D paint module that widely opens the gates to your creativity.

Photograph
Fine tweak shadows and lights, give an atmosphere to the scene… and in no time the rendering engine calculates an pic of your objects and compositions. In supplement a Cartoon render is accessible to explore new graphic impact.

This render module is also beneficial to visualize immediately your retouches, prepare compositing, or quickly render an illustration!

Key features:

  • 3D Paint: a complete drawing utility palette to paint directly on the 3D models. All the channels: color, texture, transparency, emboss. Audio and video brush settings, preset brushes catalog. Many accessible options.
  • Editing with symmetry option is always available
  • Multi-channel exports (character, shadow, mask, etc.)
  • Immersive interface or full screen mode (without icons/interface)
  • Visualization and retouching models in OBJ format by easy drag and drop
  • Any resolution
  • Render studio
  • Object Manipulator
  • OBJ and QDM (N-Sided proprietary format) formats
  • Antialiasing
  • Texture studio
  • Model size adjustment during export
  • General
  • Totally intuitive unfolding control panels for lighting, axis constraints and 3D views
  • Settings for material and texture of objects
  • Graphic tablets support
  • “Export from List” command to export alone a selection of objects
  • 3D Export
  • QDM Import
  • 3D Import
  • High quality render
  • Environment reflection (”envmap”)
  • Application of custom textures, pics and bumps
  • Advanced symmetry detection for files with symmetry precision problems. Symmetry detection threshold tuning
  • Visualization, navigation and editing in real time 3D
  • Generation of mesh through subdivision
  • Import of custom props (”Merge”)

Requirements:
- Pentium 2 processor, 500 MHz or more (1 GHz recommended)
- 512 MB RAM (1 GB recommended)
- 40 MB free disk space
- Monitor with 1024×768 resolution or more
- 24-bits Graphic card (or 32 bits) OpenGL compatible
- 3 button mouse

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